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CrystalWar
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Devlog
Second step : designing buildings and units
December 03, 2021
by
zzulian
Designing a simple tech tree with some upgrades. Colony headquarter gives access to : - Extractors to collect crystals that is the main ressource in the game - Barrack to produce light and heavy infan...
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Fisrt step : designing ground
November 19, 2021
by
zzulian
#game-design, #real-time-strategy
Dust background with some grass and trees. Some rock to challenge moving units. So basic stuff. Here the moving white square is used to place cristals on the ground and at an empty place. Infantery an...
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