Fisrt step : designing ground
CrystalWar » Devlog
- Dust background with some grass and trees. Some rock to challenge moving units. So basic stuff. Here the moving white square is used to place cristals on the ground and at an empty place.
- Infantery and vehicles annot move on a rock :
- Infantery move under trees whereas vehicles destroy them :
Cristals are the main ressources in the game, it needs a special building to exploit them :
Files
crystalwar.zip Play in browser
Nov 15, 2021
CrystalWar
Real Time Strategy Game
Status | In development |
Author | zzulian |
Genre | Strategy |
Tags | Real time strategy |
More posts
- Second step : designing buildings and unitsDec 03, 2021
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